Sacamec

Description:

Player:
Character Name:
Race: Sex:
Height: Eyes:
Weight: Hair:
Size: Age:
Class:
Kit:
Level:
Alignment:

Current Experience:
Need for Next Level:

Armor Class:
Without Dexterity: Rear:
Without Shield: Touch:

Hit Points
Temporary:
Maximum:

Movement Rate

Ability Scores

Strength To Hit/Damage: Allowance: Press: Doors: Lift Gates: Weight Max Open Bend Bars/

Dexterity Reaction Adj. Missile Bonus Defensive Adj.

Constitution Hit Point System Shock Resurrection Poison Regeneration

Intelligence Maximum Spell Level: Learn Chance: Max Spells/lvl: Bonus Proficiencies:

Wisdom Magical Def. Adj. Spell Level: Chance of Failure:

Charisma Max Henchmen: Loyalty Base: Reaction Adj.

Saving Throws

Paralysation, Poison, or Death Magic
Rod, Staff, or Wand
Petrification or Polymorph
Breath Weapon
Spells

Special Abilities
Racial Abilities Class Abilities
Languages Known:

Proficiencies

Weapon
Initial Slots: Free Slots:
Additional Slots: /
Attacks per Round: /
With Specialized Weapon: /

Non-Weapon
Initial Slots: Free Slots:
Additional Slots: /

Equipment

Armour Weapons Clothing Mounts & Livestock Other
Encumbrance:
(Weight in packs: Weight in pouches: Other: )

Combat

THAC0:
Damage Attacks/ Range
Weapon To Hit S/M L Speed RoF S M (–2) L (–5)

Loot

Bits:
Ceramic:
Silver:
Gold:
Other:

Spells

Spells per Day/Level

Spell Immunities:

Psionics

Psionic Strength Points:
Total Disciplines: Total Sciences: Total Devotions:
Attack Modes:
Defense Modes:
Power Score Bonus:

Clairsentience

Psychokinesis

Psychometabolism

Psychoportation

Telepathy

Metapsionics

Rogue Skills

Bribe
Climb Walls
Detect Illusion
Detect Magic
Detect Noise
Escape Bonds
Find/Remove Traps
Forge Document
Hide in Shadows
Move Silently
Open Locks
Pick Pockets
Read Languages
Tunnelling

Poisons

Bio:

Sacamec

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