Dark Sun: North & South Tablelands Games
Rimir
Half-Giant Fighter/Psion
Description:
Player: Adam C.
Character Name: Rimir
Game: Until Bob Returns
Race: Half-Giant; Sex: M
Height: -; Eyes: -
Weight: -; Hair: -
Size: -; Age: -
Class/Level: Fighter 3 / Psion 3
Kit:
Alignment: ?? Neutral
Current Experience: 7,813 / 7,813 XP
Need for Next Level: 8,000 / 8,800 XP
Armor Class: 5 (Hide Armor & Shield)
Without Dexterity: (5); Rear: (6)
Without Shield: (5); Touch: (10)
Hit Points
Temporary: 49
Maximum: 49
Movement Rate: 12
Ability Scores:
Strength 20 – To Hit/Damage: ’+3/+8, Wt. Allowance: 535 lbs, Max Press: 700 lbs, Open Doors: 17 (10), Bend Bars/Lift Gates: 60%
Dexterity 13 – Reaction Adj. 0, Missile Bonus 0, Defensive Adj. 0
Constitution 20 – Hit Point +5, System Shock 99%, Resurrection 99%, Poison +1, Regeneration 1/6 per hour
Intelligence 15 – Maximum Spell Level: 7, Learn Chance: 65%, Max Spells/lvl: 11, Bonus Proficiencies: 4
Wisdom 17 – Magical Def. Adj. +3, Spell Level: 3rd, Chance of Failure: 0%
Charisma 10 – Max Henchmen: 4, Loyalty Base: 0, Reaction Adj. 0
Saving Throws
Paralysation, Poison, or Death Magic: 13
Rod, Staff, or Wand: 15
Petrification or Polymorph: 10
Breath Weapon: 16
Spells: 15
Special Abilities
Racial Abilities:
- A half-giant character doubles his Hit Die rolls, no matter what his character class is. Add any bonuses for high Constitution scores after doubling the roll of the die.
Class Abilities:
- Psionicists gain a +2 bonus on all saving throws vs. enchantment/charm spells and the like.
Languages Known: Common
Proficiencies
Weapon
Initial Slots: 4+2+1, Free Slots: 0
Additional Slots: 0/0
- Blades (per PHBR1) 3x
—> Two-Handed Sword (1)1x (Expertise, not Specialization)
- Longbow
- Punching (1)1x (Expertise, not Specialization)
- Wrestling (1)x
- Wrist Razor 1x
Non-Weapon
Initial Slots: 3+4-2+1, Free Slots: 0
Additional Slots:0/0
- Armor Optimization (1) Dex -2 (11)
- Contact (1) n/a – (free),
- Harness Subconscious (2) Wis -1 (16),
- Heat Protection (1) Int -2 (13),
- Meditative Focus (1) Wis +1 (18),
- Rejuvenation (1) Wis -1 (16),
- Water Find (1) Int +0 (15),
Equipment
Armor:
- Leather Armor (AC -2), 15 lbs, 5cp.
- Hide Armor (AC -4), 30 lbs, 15cp.
- Body Shield: 15 lbs, 10cp.
Weapons
- Bone Sheath Arrow x20 (2.5cp each)
- Iron Sheath Arrow x10 (5cp each)
- Wrist Razor
- Cestus x2
Clothing Mounts & Livestock Other
Encumbrance:
(Weight in packs: Weight in pouches: Other: )
Combat
THAC0: 18
THAC0 – (1d20 + bonus) = AC hit
- 2x Longbow: ’-1 to hit, Large, Piercing, speed 8, (1d8+7), 3 lbs.
- 3x Punch: ’+3 to hit, Small, Bludgeoning, speed 2, (1d2+8), 0 lbs, free.
- 3x Cestus: ’+3 to hit, Small, Bludgeoning, speed 2, (1d4+8), 2 lbs, 1cp.
- 3/2x Two-handed Sword: 3 to hit, Large, Slashing, speed 10, (1d108), 15 lbs, 50 cp.
- 3/2x Wrist Razor: ’+3 to hit, Small, Slashing, speed 2, (1d6+9), 1 lbs, 10 cp.
’Two-Handed Sword only via Body Weaponry
Loot
Bits:
Ceramic: 310cp
Silver: 50 sp
Gold:
Other:
Psionics
Psionic Strength Points: 75
Total Disciplines: 2, Total Sciences: 2, Total Devotions: 5+2
Attack Modes: 2
Defense Modes: 2
Power Score Bonus: +1
Clairsentience
Psychokinesis
Psychometabolism
- Adrenalin Control: Con -3 (17-18), cost 8/4 (CPH, pg 54) (Devotion)
- Animal Affinity (Tigone): Con -4 (16-17), cost 15/4 (CPH, pg 50) (Science)
- Body Weaponry: Con -3 (17-18), cost 9/4 (CPH, pg 57) (Devotion)
- Flesh Armor: Con -3 (17-18), cost 8/4 (CPH, pg 60) (Devotion)
- Heightened Senses: Con 0 (20-21), cost 5/1 (CPH, pg 61) (Devotion)
- Life Draining: Con -31 (17-18), cost 11/5 (CPH, pg 52) (Science)
- Photosynthesis: Con +1 (21-22), cost 5/2 (W&W, pg 77) (Devotion)
Psychoportation
Telepathy
- Mental Barrier: Wis 2+1 (15-16), cost 3/na (CPH, pg 87) (Defense) (CPH, pg 89) (Attack)
- Mind Bar: Int -2+1 (13-14), cost 6/4 (CPH, pg 88) (Wild Talent)
- Mind Blank: Wis -7+1 (9-10), cost 0/0 (CPH, pg 88) (Defense)
- Mind Thrust: Wis -2+1 (15-16), cost 2/na, (CPH, pg 88) (Attack)
- Psionic Blast: Wis -5+1 (12-13), cost 10/
Metapsionics
Poisons