Dark Sun: North & South Tablelands Games
Lahr O'Ghav "Mak"
A mix between a feral animal and a small child you are greeted with bared teeth and a flint spear pointed menacingly in your direction.
Description:
Description: A wild halfling, covered in animal leathers and wielding a flint tipped spear. Long locks of brown hair are twisted with bits of cordage, bones and feathers. Green ink covers the face, arms, leg and any exposed flesh in an intricate pattern of vinework. A necklace of bones hangs around the neck and similar jewelry adorns the biceps, wrists and ankles. The left forearm is sheathed in an obsidian bladed wrist razor and an empty scabbard rests on the hip. A heavy satchel of canvas is slung over one shoulder containing the few remaining possessions.
Player: Jason O’Mahony (uthpstrjay@gmail.com)
Character Name: “Mak” Lahr O’Ghav
Race: Halfling (Rhul-Thaun) Sex: Male
Height: 3’ 7" Eyes: Purple
Weight: 65 lbs Hair: Brown
Size: Small Age: 28
Class: Druid
Kit: n/a
Level: 9
Alignment: Lawful Neutral
Current Experience: 93,400
Need for Next Level: 125,000
Armor Class: 6
Without Dexterity: 9 Rear: 9
Without Shield: 6 Touch: 6
Hit Points 48
Temporary:
Maximum: 48
Movement Rate 6
Ability Scores
Strength 9
To Hit/Damage: – Weight Allowance: 35 lbs Max Press: 90 lbs Open Doors: 5 Bend Bars/Lift Gates: 1%
Dexterity 17
Reaction Adj. +2 Missile Bonus +2 Defensive Adj. -3
Constitution 8
Hit Point – System Shock 60% Resurrection 65% Poison – Regeneration -
Intelligence 12
Maximum Spell Level: 6th Learn Chance: 50% Max Spells/lvl: 7 Bonus Proficiencies: +3
Wisdom 19
Magical Def. Adj. +4 Spell Level: Chance of Failure: 0
Charisma 15
Max Henchmen: 7 Loyalty Base: +3 Reaction Adj. +3
Saving Throws
Paralysation, Poison, or Death Magic 7
Rod, Staff, or Wand 11
Petrification or Polymorph 10
Breath Weapon 13
Spells 12
Special Abilities
Racial Abilities
Climbing (80% rocky inclines)
+2 vs Poison
+2 vs Rod/Staff/Wand and Spells
Surprise (-4 to opponents, -2 if opening a door first)
+1 to all hurled and thrown weapon attacks
Class Abilities
Guarded Lands: Hot Springs Fields and Oasis (located west of Star Rock)
Major/Minor: Cosmos, Fire / Water
Granted Powers:
Remain Concealed from others
Speak with Animals (on and off his lands) at will
Speak with plants (guarded lands only)
Live without water or nourishment (guarded lands only)
Languages Known:
Halfling
Common
Proficiencies
Weapon
Initial Slots: 2 Free Slots: 1
Additional Slots: 3/
Attacks per Round: 1/rnd
With Specialized Weapon: /
Spear
Wrist Razor
Sling
Short Sword
Club
Non-Weapon
Initial Slots: 4 Free Slots: 0
Additional Slots: 6/
Ritual Knowledge (free as a Rhul-Thaun)
Contact (Free, trained with Laakh)
Lifeshaping
Astrology
Somatic Concealment
Animal Lore
Herbalism (2)
Teaching
Language (Common)
>>>FREE SLOT<<<
Lv.9 NWP SLOT
Equipment
Armour Weapons Clothing Mounts & Livestock Other
Pterrax, Animal Friendship influenced.
19/19 HP 5 HD AC 7 Thac0 15 ATT 3 1-8/1-8/2-12 FL 12 (B) L
Encumbrance:
(Weight in packs: Weight in pouches: Other: )
Combat
THAC0: 16
Damage Attacks/ Range
Weapon To Hit S/M L Speed RoF S M (–2) L (–5)
Loot
Necklace (Soul of Kel’thaun)
Flint tipped Spear (M, P, 6, 1d6/1d8, 30/60/90)
Sling (S, P, 6, dmg/rng per ammo)
10 sling bullets (metal) (1d4+1/1d6+1, 50/100/200)
20 sling stones (1d4/1d4, 40/80/16)
Wrist Razor (S, S, 2, 1d6+1/1d4+1)
Obsidian Orb of Calling
Odrela of Bodach’s Gladius
Large Satchel (backpack)
2 square yards of canvas
A Pair of Dark Urns
Fire Kit
2 Waterskins
Pouch
Stone with Continual Light Spell
Stone with Continual Darkness Spell
Lifeshaped gear:
Glider graft (worn) (30’ drop minimum, 100’ mv for every 10’ drop)
8 Dexotifiers (2d4 rounds completely neutralize all poisons)
2 Healing Patches (heal 1d8 hp)
1 Joiner (restore severed limb)
Lucky coin (1 ghav-egoth) Lost at location of Order faction
Bits: 7
Ceramic: 14
Silver: 6
Gold: 1
Other:
Spells
Major Access to Cosmos & Fire, Minor Access to Water
Spells per Day/Level
1st: 7
2nd: 6
3rd: 5
4th: 3
5th: 1
Spell Immunities: Cause Fear, Charm Person, Command, Friends, Hypnotism
Psionics – Wild Talent (Soften)
Psionic Strength Points: 40/40
Total Disciplines: 0 Total Sciences: 0 Total Devotions: 1
Attack Modes: 0
Defense Modes: 0
Power Score Bonus: 0
Psychokinesis
Soften